– Expanded Prosthetics and Organ Engineering: Works upon the mechanics of health procedures, allowing more bio-engineering options. – Factional War: Adds events that bring big-sized battles to your colony’s map, whether you want to participate in them or not. – Dubs Bad Hygiene: Hygiene and water matter more, with toilets, sewage draining and other such logistics being a thing. In total the mod contains 68 genes (as of writing), 11 of which are related to size. – Realistic Rooms: Makes colonists have realistic room size requirements. This core mod includes a number of Biotech genes, traits, and the C framework to make things in other mods work. – Combat Extended: Overhauls the way combat is handled by making it more realistic. – Hospitality: Adds upon the mechanics of others visiting your colonies. – EdB Prepare Carefully: Allows you to customize your own starting conditions the way you want. Still, some mods are famous for how fun or useful they are. That can make some players feel lost over which RimWorld mods they should pick. There are as many RimWorld mods out there as the game allows, and that means a lot.
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